Dungeon Rushers is a 2D tactical RPG game which combines dungeon crawling with turn-based fights. Progressively you will be able to choose from 10 different characters and maximal capacity of one team is 5 “heroes”. Why those quotation marks? It’s because you won’t play as heroes but you will play as their funny parodies. Comparing to the game Heroes & Legends: Conquerors of Kolhar, which incidentally is on the same basis, Dungeon Rushers has a funny start and overall has interesting story to tell. I personally think that catchy story is really important in RPG games. The plot is one of the main reasons why people don’t quit playing them. Yes, there are exceptions like Rogue Legacy, where the gameplay is assured by great levelling mechanism and randomly generated castles, so developers could afford only minimalistic storyline.
Guards is a 2.5D turn-based strategic RPG game with simple low poly graphic and nice heroic music in background. From the beginning the game will set your mood right with an interesting fighting technique and with the offer of eight different classes. Naturally you have to progressively buy and upgrade new characters for obtained Mithrils (in-game currency). Before you start your adventure you have to choose a lucky team of four. Each hero has different abilities and can be deadly dangerous in combination with other team members. Every journey has 10 levels and 3 difficulty levels, which are progressively unlocked if you have vanquished the easier level.